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Call of chernobyl debug commands

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More precisely controls bluriness of fake AA.Īllows DX8 lighting under DX9 lighting model.Ĭontrols Global Illumination clip distance.Ĭontrols Global Illumination shadow depth.Ĭontrols Global Illumination reflectivity. Toggles dynamic lights, only impacts on torchlight.Ĭontrols maximum number of light sources.Ĭontrols the Linear Interpolation of lighting.ġ.000,1.000] - Controls Per Pixel Shader functionality.Ġ.500,0.500] - Controls mipmap LOD bias which affects texture clarity. Takes you straight to the game's main menu screen. Loads the saved game with the name specified. Toggles in-game crosshair target distance display. G_game_difficulty (gd_novice, gd_stalker, gd_veteran, gd_master) spacebar sets keyframes, if your keyframes are set press ESC, then try demo_play Ĭreates log of actions under the \Documents and Settings\All Users\Shared Documents\STALKER-SHOC\logs directory. ltx file with the specified name in the same directory as User.ltx.

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Loads a configuration file with the specified name from the same directory as User.ltx. Sets quality preset (same as in-game options).īinds an action to a particular primary key. If you would like to add/update any commands, please be sure to follow the current structure- an example is given below in the Notes section. In it's current state, it's far more exhaustive than the previous list. Currently in-progress, this will soon be a complete list of console commands with descriptions.