Ray of Gravity Reversal: The target must succeed on a DC 16 Dexterity saving throw or be affected. making an altering monsters is something that is new to me so I would love some input on what you guys think would be some good options Possibly banishment to a demiplane or something. Given his compunction to Simply mess with the people in undermountain rather than try to outright kill them I had been considering replacing some of the more deadly Ray attacks with things like temporary Madness, diseases and other detrimental conditions. I would like to keep its eye Ray functions, but maybe change them up to reflect a Beholder that has been driven insane and extensively experimented on. I want to mix it up a bit, so in my head Cannon this Beholder has been altered by black cloak. Anyhow, we ended last session just as they rolled initiative with a random Beholder that I put in there.
I have had to scale the combat encounters up a bit as my group works extremely well together in combat and there's two more players than the recommended amount for Mad mage. I am currently dming a campaign where I'm running a group of six players who are currently at level 5 through undermountain.